Filta Specific
Here are some introductory tutorials on how to get started creating amazing content with Filta
- Filta Creation Overview - A great overview of how to get started with Filta and an introduction to many of the key features. If you’ve never used Filta or Unity before - this is where to start!
- Installing Filta & Unity - Links instructions for downloading and installing Filta
- Your first filter - A very brief overview of the steps necessary to get your Filta into the app. However we highly recommend checking out our Filta introduction instead
- Publishing aka Minting your Filta - How to get your Filta onto the blockchain and into the marketplace.
- Makeup/Face Paint - A quick tutorial on applying face paint that glows
- Eyelashes - a 4 minute overview of how to use our eyelash feature
- Hats and Glasses - How to attach hats and glasses to different parts of the face
- Earrings - A quick guide for creating digital earrings
- Cloth - Everything you need to know to make your objects drape and move like real cloth
- Animating Objects and Properties - Make things move and change colors!
- Foreground/Background Cutout - This technique allows you to do things like place 3D objects behind people, background replacement, apply image modifications to just the people in the scene, and much more. A very useful tool!
General Unity
Filta is built on top of Unity - a AAA game-engine. This gives us a suite of amazing tools to create incredible filters. There’s nothing stopping you from creating an entire game and strapping it to your head using Filta. We can’t wait to see what you do with these tools!
- Unity Learn - Every tutorial Unity has produced is on this website. Note that Filta does not support all Unity features (ex: baked lighting, HDRP, C# scripts, etc.). Check out our limitations page for more information.
- Brackeys - Roughly 460 great video tutorials on a bunch of great topics. Unfortunately the channel doesn’t continue to create content, but the content that exists is still quite relevant.
Post-Processing (a.k.a.: Color Correction/LUTs)
Unity has an EXTREMELY powerful post-processing tool that you can use to easily add a lot of visual quality to a filter.